ASSURE Model:
The ASSURE Model is a procedural
guide for planning and delivering instruction that
integrates technology and
media into the teaching process.
A systematic approach to writing
lesson plans.
A plan used to help teachers
organize instructional procedures.
A plan used to help teachers do an authentic assessment of student learning.
A plan that maintains attention and organize learning time as well as reduce management
problems.
A model that can be used by all presenters.
•A- Analyze Learners.
•S- State Objectives.
•S- Select Methods, Media, and
Materials.
•U-Utilize Media and Materials.
•R-Require Learner Participation.
•E-Evaluate and Revise.
Analyze Learners:
•General
Characteristics:
Information
such as the
number of students, grade or age level, gender, socioeconomic
factors,
exceptionalities, and cultural/ethnic/or other types of diversity.
• Specific
Competencies: Types
of knowledge expected of the learners. Prior knowledge,
use
of informal & formal measures
•Ask questions such as:
–Do the
learners have the knowledge base required to enter the lesson?
–Do
they have the entry competencies and
technical vocabulary for this lesson?
–Have
they already mastered the skills you are planning to teach?
–Do
they have biases or misconceptions about the subject?
•Learning
Styles: This
is a description of the learning stylistic preferences of the individual
student
such as Multiple intelligences, information processing, etc.
State Standards and Objectives:
•Standards- descriptions of expected
student performance outcomes established at the
school or national level.
•Objectives- Statements describing
what the learner will do/achieve as
a result of
instruction. It is not
how
the lesson will be taught. Things
to keep in mind as you write your
objectives are:
– Focus on the learner, not the teacher
– Use behaviors that reflect real world
concerns
Select Strategies, Technology,
Media, and Materials:
This
is the step where the Instructor will build a bridge between the audience and
the
objectives.
You
need to decide what method you will primarily use: a lecture, group work, a
field trip,
etc.
What
media you will use: photos, multimedia, video, a computer? Are you using store
bought materials, getting an outside resource to provide materials, modifying
something you
already have, or making something from scratch?
1.Selecting Strategies
2.Selecting Technology and Media
3.Selecting, Modifying, or Designing
Materials
1. Selecting
Strategies
–Teacher
centered- showing a video, use interactive whiteboard
–Student
centered-
pros and cons of a topic, taking digital photos, conducting an Internet search
–Should
result in student learning
–Keep
in mind students’ learning styles and motivation
–ARCS
model (Attention, Relevant, Confidence, Satisfaction)
2.
Selecting Technology
and Media-
–Media
should be selected on the basis of student need.
–Follow
learning
objectives.
–Be consistent
with the students' capabilities and learning styles.
–Be chosen
objectively
–Adhere to
Selection Rubrics Criteria
(alignment with standards, outcomes, and
objectives, accurate and up-to-date information, age-appropriate language,
interest level, technical quality, ease of use, bias free, user guide and
directions)
3. Selecting,
Modifying, or Designing Materials
–Available
materials
•Technology/Media
Specialist.
•Other
teachers.
•Media
resource guides.
–Modify
existing materials-
think of the technological tools that will help you, careful with copyright
laws and restrictions.
–Design
new materials.
Utilize Methods, Media, & Materials The 5 P’s.
•Plan of how you are going to implement
your media and materials. In order to utilize
materials correctly there are
several steps to creating good student-centered instruction.
1.Preview
the technology,
media, and materials-
2.Prepare
the
technology, media, and materials-
3.Prepare
the
environment-
4.Prepare
the
learners-
5.Provide
the
learning experience-
5 P's:
1.Preview the technology, media, and materials- Never use anything in class you haven’t thoroughly checked out.
2.Prepare the technology, media, and materials- Make sure it works and determine the sequence for using the materials and practice using them.
3.Prepare the environment- Set up the classroom so that whatever you’re doing will work in the space you have.
4.Prepare the learners- Give the students an overview, explain how they can take this information and use it and how they will be evaluated up front. Warmups
5.Provide the learning experience- Teaching is simply high theatre. Showmanship is part of the facilitator’s job. Teaching and learning should be an experience not an ordeal. Take a look at presentation skills.
Require Learner Participation:
Describe how you are going to get each
learner "actively” and individually involved in the
lesson. Ex:
games, group work, presentations, skit, etc.
All activities should provide
opportunities to manipulate the information and allow time for
practice during
the demonstration of the skill.
Practice:
Technology as a
–productivity tool (ppt)
–communication tool (email)
–research tool
–problem-solving and decision-making tool (computer games and simulations)
•Educational software
–Individualized learning
•Other media
Feedback:
Regarding
the correctness of practice
•Should
be helpful
•Sources:
–Teacher.
–Peers.
–Self-check.
Evaluate and Revise:
1.Assessing Learner Achievement
•(depends
on the nature of the objective- process-type objectives)
•Authentic
assessment
–Rubrics
(criteria and descriptors), rating scales, checklists, attitude-scales, etc.
–Portfolio
assessment-
key component is self-reflection, artifacts
•Traditional
vs.
electronic
2.Evaluating and Revising Strategies,
Technology, and Media
–Evaluate
the teaching
•Self
(create a video)
•Student
(learner input)
•Peer
(observation)
•Administrator
–Revise
strategies, technology, and media- once data is collected.

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